Session 2 Mushroom Man and Girl In A Bottle
New Player Tim with
character Hathyra aka Hafie a fighter from Ostland. Hafie is a
sailor with a drinking problem that got him kicked off the ship he
was serving aboard.
He has found his way
into the care of the Godar of Ostland. They are the High Clerics of
Odin. After many months they call him in to a meeting.
They tell Hafie that
a ship is leaving to Vestland and one of the Godi is going there on a
mission. Things are not right in Vestland. We need to help them as
they are threatened by the Ethengar. The Godar want Hafie to be a
bodyguard for this Godi.
Hafie meets Gunnar
Hallkel the Cleric of Odin. This Cleric has taken up the Wanderer
Aspect of Odin. He appears as a poor
gray cloaked wizard with a long gray beard. Hafie can see that the
man is actually young and not the old man he is dressed as. Hafie
is given some money and supplies for the journey to Ostland. The
journey to Vestland is uneventful and only take two days.
Meanwhile the other
guys. Felix the Catian, Steve the Elf, and Fernando the Darokin are
preparing to journey to Teagora’s Manor. Mr. Felix urgently wants
to get out of town as he is afraid he is being framed for the murder
of Carl Stoffens.
Gunnar the Cleric
informs Hafie that he is going to a roadside shrine to pray by the
city gates. While there praying an Old Lady and Kids bring them beer
and sandwiches. Suddenly the Cleric steps out into the street and
falls down with a twisted ankle. Forcing a passing wagon to lurch
into an emergency stop. The Cleric is urging Hafie to climb into the
wagon and he does so himself.
Inside the wagon
there is confusion and a bit of anger. However the City Guards are
approaching to see if anything is wrong. The Cleric waves them off.
Just before the wagon gets out of town they hear a town crier. The
crier is saying that Duke Stephen of Rhoona is to marry Ala the Sea
Witch and then be crowned King of Vestland. Then they hear another
town crier saying that Princess Zyta Popika is wanted for the murder
of Carl Stoffens.
The wagon makes it
out of town and things seem to be going well. The hostler of the
cart informs them they are coming up on a town. Do they want to push
through or stop for the night? Go to an Inn or camp outside of town?
While discussing the
options they notice two soldiers in Vestland Military Garb coming
towards them from the town. As they get closer they realize they are
actually Ethengars dressed in Vestland Uniforms and Armor. Everyone
in the party is taking stock of the situation and making plans. The
soldiers inform them they have to pay a toll by order of Duke Stephen
of Rhoona.
At the mention of
money the Darokin Fernando comes alive. He hands out a business card
to the Ethengars and informs them that he is an agent of the Darokin
Diplomatic Corps. He makes a deal with them and the soldiers agree
to let the cart go without paying. Just then the party sees ten more
Soldiers come ridding out of the town. They push through the town.
Each of the party members notices something not right with the town.
Everyone wants to get off the road.
The Cleric Gunnar
takes out a map. They figure they can cut overland to another road.
By the grace of the gods the plan seems to be working. Just as they
think that a wagon wheel breaks. However Felix proves to be very
useful and fixes the wheel. They all decide to keep pressing onward.
As the sun comes up
and they wake up in the wagon and have breakfast two events occur.
One the horses lurch to a panic stop. The horses are going mad with
fright. One of the horses is so frightened that it faints in fear.
At the same time all the members of the party feel a wave of Evil
from an Innocent Child Sacrifice nearby.
The party decides to
investigate. They creep through the woods and see a small clearing. What they see is a Stone Slab covered in the blood of the sacrifice victim, 3
Witches, Orc Cleric, Giant Mushroom Man, Girl in a Glass Bottle,
Treasure Chest, and a Backpack.
The group decides to
try an ambush as their targets are chanting loudly and dancing around
the Girl in the Bottle. With one shot from the arquebus they drop
the mushroom man and scatter the rest. One of the witches is cut
down. The others taken hostage. The Orc Cleric is killed as well.
The Darokin has made
his way to the chest and is trying to open it. Hafie is going
through the backpack and finds scrolls and a wand. They talk about
what to do with the witch captives and the girl in the bottle. Hafie
in true Ostland Fashion slits the throats of the witches. The
Darokin helps Felix take the cap off the bottle and Free the Girl
inside.
The girl informs
them that she is Princess Alice of Blackmoor Castle. She tells them
that time slows down in that bottle. She has counted 700 winters
through a window in one place the bottle was kept. The party decides
to take her to the wagon and leave her with the wagon hostlers.
Hafie finds three letters wrapped in a black ribbon. The Letters
appear to be from Ala the Sea Witch to persons she calls her Sisters.
The first letter she says she would like a meeting in 20 days at the
Dancing Damsel Inn, Village of Hogart. Ala writes that if she should
not make it they are to meet with her Agent Riva the Gypsy.
The Second Letter instructs them to Sacrifice the remaining Girls in Bottles. They are no longer needed. We have won.
The Second Letter instructs them to Sacrifice the remaining Girls in Bottles. They are no longer needed. We have won.
The Third and Final
Letter Ala writes that the Love Potion and Ritual is working better
than anticipated. She has total control of Duke Stephen. She will
be wed to him soon and Crowned Queen of Vestland.
The Adventurers
decide to go down and explore the burrow or cave the witches
apparently have been using.
Session 2 End