Berserker and Barbarian Fighter Subclasses
Beserker – Only
available to worshipers of Thor. Roll up character as a Fighter and
add Berserk Ability for additional +15% Experience Cost to level up.
Beserk Ability
temporarily gain +2 on Attack Rolls, Damage, Double Attacks, and
Double Movement. Roll 2d6 to determine how many rounds the Beserk
last. The Beserk may be done 1x game session at Level 1. At Levels
6, 11, and 17 gain +1 Beserks per game session.
Barbarian – Roll
up character as a Fighter and change to Barbarian for an additional
+20% Experience Cost to level up.
Take 2in6 Athletics,
2in6 Physiker, and 2in6 Bushcraft with an additional 1 Pip to a skill
of the Players Choosing. All Barbarians have Outlaw for their Past
Occupation. The Barbarian gains 1 Pip every odd level
(3,5,7,9,11,13,15,&17).
Barbarians can not
stand cities. After 48 hours in a city the Barbarian will suffer 1d3
damage due to stress every day. If the Barbarian spends more than
24hrs past 0 HP in a city the Barbarian will Lose Class and become a
1st Level Fighter.
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